I completed the process of removing unnecessary detail from all of the walls. I estimate that each unit was reduced in size by about 30%.
A survey of the geometry found that the largest number of polygons are in the pecan tree: 5000, the North Wall support structure: 2500 and the Palisade: 3000. I did not measure the Abatus which probably has the largest of all. I may reduce the complexity of the North Wall structure by using a texture.
Given the large polycount of palisade structures, I may forego the replacement of the wooden walls around the gun ramps for an improved texture.
Still to be done is to add detail to the tops of the walls.
I also began redoing the Lunette—replacing the solid wooden walls with a palisade of logs.
Things to do before moving on to texturing:
1. Finish the Lunette
2. Improve the Espaldon with palisades instead of solid walls.
3. Find a good solution to modeling the tops of the walls.
4. Finish the remodeling of the ground geometry.